This file was generated by NewWolf version 0.72 If you have problems with NewWolf send this file with problem description to me on DarkOne@navigators.lv ****************************** NewWolf version 0.72 Win32 RELEASE [Dec 14 2002] Built on Dec 14 2002, 16:35:03 Ran on 01/31/2011, 12:36:25 Sys_Info: CPU info -> CPU speed: 501MHz -> Family 5, Model 8, Stepping 12 -> Extended info: 0x008021BF -> FPU Detected -> MMX Detected -> XMM(PIII) NOT Detected -> CPU ID: AuthenticAMD Sys_Info: Memory info -> Physical memory: 255Mb (170Mb free) -> Total memory in use: 23% Sys_Info: OS info -> OS: Windows 98 SE 4.10.2222 A Math_Init: Done! Added packfile ./basewgl/pak0.pak (6 files) Added packfile ./basewgl/pak1.pak (70 files) Added packfile ./basewgl/pak2.pak (119 files) execing default.cfg execing config.cfg Vid_Init: initializing video subsystem... --- Starting Win32-OpenGL refresh system --- -> Using mode 6: 1024x768 16 bpp FS -> Initializing OpenGL... -> Asking for PFD: (16, 32, 0) -> Returned PFD #2: (16, 16, 0) GL_Init: Initializing OpenGL... -> GL_VENDOR: Brian Paul -> GL_RENDERER: Mesa Glide v0.61 Voodoo2 SLI -> GL_VERSION: 1.2 Mesa 6.1 -> GL_EXTENSIONS: --> GL_ARB_multitexture --> GL_ARB_point_parameters --> GL_ARB_texture_compression --> GL_ARB_texture_env_add --> GL_ARB_texture_mirrored_repeat --> GL_ARB_transpose_matrix --> GL_ARB_vertex_buffer_object --> GL_ARB_window_pos --> GL_EXT_abgr --> GL_EXT_bgra --> GL_EXT_blend_func_separate --> GL_EXT_clip_volume_hint --> GL_EXT_compiled_vertex_array --> GL_EXT_copy_texture --> GL_EXT_draw_range_elements --> GL_EXT_multi_draw_arrays --> GL_EXT_packed_pixels --> GL_EXT_paletted_texture --> GL_EXT_point_parameters --> GL_EXT_polygon_offset --> GL_EXT_rescale_normal --> GL_EXT_secondary_color --> GL_EXT_separate_specular_color --> GL_EXT_shared_texture_palette --> GL_EXT_subtexture --> GL_EXT_texture --> GL_EXT_texture3D --> GL_EXT_texture_edge_clamp --> GL_EXT_texture_env_add --> GL_EXT_texture_lod_bias --> GL_EXT_texture_object --> GL_EXT_vertex_array --> GL_APPLE_packed_pixels --> GL_IBM_multimode_draw_arrays --> GL_IBM_rasterpos_clip --> GL_IBM_texture_mirrored_repeat --> GL_INGR_blend_func_separate --> GL_MESA_window_pos --> GL_NV_light_max_exponent --> GL_NV_texgen_reflection --> GL_SGIS_texture_edge_clamp --> GL_SGIS_texture_lod --> GL_SUN_multi_draw_arrays --> WGL_3DFX_gamma_control --> WGL_EXT_swap_control --> WGL_EXT_extensions_string --> WGL_ARB_extensions_string -> GLU_VERSION: 1.2.2.0 Microsoft Corporation -> Maximum texture size: 256 -> Anisotropic filtering not supported texture filter set to GL_LINEAR_MIPMAP_LINEAR OpenGL Initialized. -> Hardware gamma control found -> Vertical synchronization control found --- Done --- Setting resolution to 1024x768x16.. done Ver_Init: Detecting Wolf version -> Using datadir="." -> Wolf version: Full Wolfenstein version v1.1 FileIO: Page File: -> main: ./vswap.wl6 -> Total Chunks : 663 -> Sprites start: 106 -> Sounds start : 542 FileIO: VGA graphics files: -> dict: ./vgadict.wl6 -> head: ./vgahead.wl6 -> main: ./vgagraph.wl6 -> Total Chunks: 159 FileIO: Audio Files: -> head: ./audiohed.wl6 -> main: ./audiot.wl6 -> Total Chunks: 289 File_Init: Done! OpenGL Initialized! Initializing TexMan...done SD_Init: Starting Sound... -> Loading library SndLib.dll: Done! -> Starting Sound System: Done! -> Starting AdLib Support: Done! -> Starting AdLib Music Support: Done! -> Sound initialized! FileIO: Map Files: -> head: ./maphead.wl6 -> main: ./gamemaps.wl6 -> Total Levels: 60 Lvl_Init: Done. FNT_Init: Initailizing font subsystem: -> Total Fonts: 3 -> Total WolfFonts: 2 Reading model definitions from scripts/models.wl6.script -> object models: --> total 50 object models(s) -> weapon models: --> total 4 weapon model(s) ======= NewWolf Initialized ======== couldn't exec autoexec.cfg Precaching... done [34 textures] -===================================- Wolf2 Map1 Setting FOV: x=75.000000, y=59.840444 Picked up a used clip. Picked up a clip. Picked up a clip. Picked up a clip. Picked up a clip. Picked up a clip. Picked up a clip. Picked up a clip. Picked up a clip. Picked up a used clip. Picked up cold food. Picked up a used clip. Picked up a used clip. Picked up a used clip. Picked up a clip. Picked up a clip. Picked up a clip. Picked up cold food. Picked up cold food. Picked up cold food. Picked up a used clip. Picked up cold food. Picked up cold food. Level complete! Precaching... done [48 textures] -===================================- Wolf2 Map2 Picked up a clip. Picked up a clip. Picked up a used clip. Picked up a used clip. Picked up a crown. Picked up a clip. Picked up a used clip. Picked up a crown. Picked up a clip. You have found a secret! Picked up cold food. Picked up a used clip. You need a gold key to open this door Picked up cold food. Picked up cold food. Picked up cold food. Picked up cold food. Picked up cold food. Picked up a used clip. Picked up cold food. Picked up a clip. You got the machine gun! Picked up a clip. Picked up a chest. Picked up a cross. Picked up a chalice. Picked up a crown. Picked up a chest. Picked up a chalice. Picked up a crown. Picked up a crown. Picked up a cross. You need a gold key to open this door Picked up a used clip. You have scored for extra life! Picked up a crown. Picked up a clip. Picked up a used clip. Picked up a used clip. Picked up a used clip. Picked up a gold key. Picked up a clip. Terminating NewWolf... --- Shutting Down Win32-OpenGL refresh system --- --- Done ---